DCSE-CH30

Here, instead of a common enemy, each player has their own enemy to roll against.

Combat is fought in simultaneous rounds as normal. Wait for every player to fully complete each round before beginning the next. 

Only 1 item card is drawn after surviving this combat.

Even if more than one player has defeated their hound, only one player can rest per round of combat, as the usual combat rules still apply.

If you are MARKED FOR DEATH (Adventure pack 1: Cult of the Death Knight) and a black face is rolled on the cult die, the cult die will be added to your DOPPELGANER'S row of chapter dice. This doppelganger will then re-target to the player with the most health (or all tied for the most). Players being targeted by the extra doppelganger must then declare before each roll which they are attempting to hit.

If you are MARKED FOR DEATH (Adventure pack 1: Cult of the Death Knight), in a TWO PLAYER game if the black side of the cult die is rolled, the other player would be targeted by both doppelgangers, and so would be unable to rest after defeating their own.

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